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Jose Gil
Jose Gil

11 Followers

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May 10, 2021

Unity Cinematics —Voice Overs and Music

AAA games have great cut-scenes to present the story-line in a way that will draw in the player. Luckily, Unity can create great cut-scenes with music, voice-overs to go with your camera animations. Let us take a closer look at creating adding voice-overs and music to your game cut-scenes. …

Unity

2 min read

Unity Cinematics —Voice Overs and Music
Unity Cinematics —Voice Overs and Music
Unity

2 min read


May 6, 2021

Unity Cinematics — Dolly Track

You ever wondered how they make those amazing cinematic shots where the camera moves around a person. Well, they use a Dolly Track. A Dolly Track is a camera on rails that can move in a specific path. You have probably seen one on the making of documentaries. …

Unity

3 min read

Unity Cinematics — Dolly Track
Unity Cinematics — Dolly Track
Unity

3 min read


May 4, 2021

Unity Fundamentals — Cinematics

Unity is not only about making games but can be used to create cinematic scenes. Its ability to create 3D environments and then implement virtual cameras makes an excellent tool for cinematic cut-scenes and more. There is an essential part in the creation process with any cinematic production, which is…

Unity

2 min read

Unity Fundamentals — Cinematics
Unity Fundamentals — Cinematics
Unity

2 min read


May 2, 2021

Unity Fundamentals — Timelines

Unity has a built-in feature called Timeline that allows you to visually play animations, edit music and more for a period of time. This feature reminds me of using Video editing software like Adobe Premiere Pro and Adobe After Effect. Unity describes the Timeline feature as a tool to create…

Unity

2 min read

Unity Fundamentals — Timelines
Unity Fundamentals — Timelines
Unity

2 min read


May 1, 2021

Unity Fundamentals — Reflections

There are three ways to implement reflections within your Unity Games is via Screen Space Reflection, Reflection Probes and Sky Reflection. Based on a hierarchy, Unity will select one over the other depending on the scene conditions and your settings. Reflection Hierarchy Be default; Unity will choose the best reflection…

Unity

2 min read

Unity Fundamentals — Reflections
Unity Fundamentals — Reflections
Unity

2 min read


Apr 30, 2021

Unity Fundamentals — Creating glass Material

Creating glass in Unity is not difficult, but you need to pick the correct rendering mode for the Material to make it work. Let’s have a look at how to create a crystal ball. Create the GameObject Let’s create the GameObject to represent the crystal ball. Right mouse click in…

Unity

2 min read

Unity Fundamentals — Creating glass Material
Unity Fundamentals — Creating glass Material
Unity

2 min read


Apr 30, 2021

Unity Fundamentals — Effective lighting with Light Probes

The primary reason to use Light Probes in your Unity Game development is to provide high-quality lighting on moving objects. It is a more effective manner to light your scene. However, you can also capture and use information about light in your Unity game with Light Probes. …

Unity

2 min read

Unity Fundamentals — Effective lighting with Light Probes
Unity Fundamentals — Effective lighting with Light Probes
Unity

2 min read


Apr 30, 2021

Unity Fundamentals — Skyboxes to set the scene

To create the scene in your 3D game, you can set up the environment backdrop using a Skybox. Consider a Skybox as a wrapper that represents the scene beyond the geometry. Skyboxes can render the scene, configure lighting to create realistic ambient lighting and replace the Skybox for an individual…

Unity

2 min read

Unity Fundamentals — Skyboxes to set the scene
Unity Fundamentals — Skyboxes to set the scene
Unity

2 min read


Apr 30, 2021

Unity Fundamentals — 3D Environment and Lighting Overview

Unity is an excellent engine for developing 3D games providing lots of features, including materials and lighting systems. Materials Unity allows you to create materials that you can apply to game objects to change their appearance. Materials can be as simple as a single colour to a complex texture like…

Unity

2 min read

Unity Fundamentals — 3D Environment and Lighting Overview
Unity Fundamentals — 3D Environment and Lighting Overview
Unity

2 min read


Apr 28, 2021

Game Update #3 — Incoming Red Alert

The game is now ready for the game designer to tweak the levels and offer any gameplay changes. Here are the latest additions. New Enemy Type The game has a new enemy type that moves randomly and fires a rapid Particle Laser directly at the player. You have to be…

Unity

2 min read

Game Update #3 — Incoming Red Alert
Game Update #3 — Incoming Red Alert
Unity

2 min read

Jose Gil

Jose Gil

11 Followers

Unity Developer at Mooski Games

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